A rule that keeps finding the same problem will not keep emailing you.
After a rule fires, it enters a cooldown for that finding - it won't re-alert about the same standing issue until the cooldown ends. Fast-moving money rules use short cooldowns (12-24 hours for runaway spend and account-dark, so a continuingemergency does resurface); slower structural rules use long ones (7 days for disapprovals, access changes and hygiene findings, because you already know).
Some rules group many findings into a single entry rather than one alert per item. Keyword can't win is the clearest case - instead of 200 alerts for 200 struggling keywords, you get one grouped figure per campaign, and it only surfaces once at least 10 keywords are affected.